Minecraft potion effects
Splash potions, lingering potions, bottles o' enchanting, evokers.Īppears when a lightning bolt hits copper blocks.įrom bookshelves near an enchanting table.Īttacking with a sword or axe enchanted with Sharpness, Smite, or Bane of Arthropods. Redstone ore, powered redstone dust, redstone torches, powered redstone repeaters. Smoke produced by campfires and soul campfires when above a hay bale.Īfter jumping into water while on fire in Bedrock Edition or an entity dies in Java Edition.Ī crimson particle generated in crimson forest biome environment.Īppears around activated conduits in Bedrock Edition.Ĭritical hits, fully charged bow shots, crossbows, evoker fangs.īubble column whirlpools made by magma blocks underwater.įrom mobs and players when hurt by a melee attack.ĭragon_breath_trail or dragon_breath_lingeringĪn ender dragon's breath and dragon fireballs.ĭripping lava from the pointed dripstone.ĭripping water from the pointed dripstone.ĭripping honey through blocks that haven't dripped down yet.ĭripping lava through blocks that haven't dripped down yet.ĭripping crying obsidian's particles through blocks that haven't dripped down yet.ĭripping water through blocks, wet sponges, leaves when raining that haven't dripped down yet. Smoke produced by campfires and soul campfires. Upward bubble columns made by soul sand under water. Naturally generated in soul sand valley biome environment.īreaking blocks, sprinting, iron golems walking.īarriers and light when their corresponding item is held.Įntities in water, guardian laser beams, fishing. In Bedrock Edition particles currently do not show color if a specific particle has multiple colors (an example is the note particle), these particles are marked with ( ! ).Īttacking a villager in a village when villagers can't breed because there aren't enough beds nearby or when a panda is attacked by a player on the village. Particle names marked with an asterisk ( * ) are shown when using the "minimal" particles setting. Particles are namespaced with the prefix minecraft. The types of particles and their ID names are displayed below.
If a player uses the "minimal" particles option in the video settings, some particles may not appear. The / particle command can be used to create particles. They collide with solid blocks and are slowed by cobwebs, but are unaffected by other entities. They disappear after a short animation, in which they may change sizes and rotate, and cycle between a number of animation sprites.
Players' hands will slow down if they have Mining Fatigue.Blindness, Fatal Poison, and Saturation are the only Status Effects that can only be obtained through Commands.When inside a Nether Portal, the screen will show that of the Nausea status effect however, the Player does not have Nausea when they are in the Nether Portal.When the Player trades with a Villager, the Villager will have Regeneration Effects.Players cannot hit anything with their hand if they are inflicted with Weakness.When a Zombie Villager is being cured, it will get Strength II and Nausea II Status Effects.Some effects are in Minecraft, but cannot be obtained yet legitimately.The Health Bar appears black making the player's health difficult to track. Similar to poison, but kills the player and mob. Oxygen Bar does not deplete underwater, increases vision underwater.ĭeals 1/2 Heart Damage every 2 seconds. Increases Walking Speed by 20% per level.
Regeneration 1/2 Hearts every 2.5 Seconds.ĭecreased walking speed by 15% per level. Also reduces fall damage by half a heart per level.ĭeals 1/2 Heart Damage every 1.25 seconds.
Other models on the entity (armor, weapons, items, etc.) do not disappear.Īllows the Player to jump higher by about 1/2 a block per level. Heals Player by 3 Hearts per level, damages Undead mobs.Ĭauses Entity to disappear. Hunger decrease by 0.025 per level for 16 seconds.ĭamages Player by 3 Hearts per level, heals Undead mobs. The Health Bar appears yellow-green.Īdds extra 2 Hearts (4 health) per level for the duration of the effect. Stops the breath meter from depleting, increases underwater mining speed and gives underwater night vision.ĭeals 1/2 Heart Damage every 1.25 seconds. They can be used to increase Health, run faster, see at night, etc. Status Effects are mainly used to grant buffs or debuffs to Mobs, Players, etc. All of the effects listed below can be obtained by Commands. Some are also obtainable by Eating certain Items such as Golden Apples, while some can also be obtained through certain Mob attacks. Status Effects are obtainable through Potions and Tipped Arrows.